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Adjunct Faculty, Game Design & Development

Joliet Junior College

Job Description

 

Adjunct Faculty, Game Design & Development

 

Full Job Description

 

Job Description:
An adjunct community college instructor is an instructor hired for one semester to teach one or more courses for which he/she is qualified to teach. The adjunct instructor reports to the appropriate Instructional Coordinator and/or Department Chair; provides quality instruction for the assigned courses. The instructor works with full-time faculty in assessing students and following all course guidelines. Willingness to teach at other campus sites is required. Adjunct instructors may submit preferences for locations and loads. Position is subject to all terms and provisions of the Joliet Junior College adjunct faculty contract.

 

  • ESSENTIAL JOB DUTIES AND KEY RESPONSIBILITIES
    Teach classes in appropriate instructional area.
  • Participate in annual student and chair/coordinator evaluations.
  • Comply with departmental curriculum, grading standards, attendance policies, textbook choices, and assessments, and other established processes.
    Attend classes regularly; return college reports, credentials, and other requested documentation in a timely manner; effectively communicate with appropriate staff and chair.
  • Comply with all legal and ethical obligations, including FERPA, ADA, and other regulatory legislations.
  • Communicate discrepancies to appropriate officials.
  • Commit to furthering the mission, goals, and core values of the college at all times.
  • Meet other contractual obligations as spelled out in the Joliet Junior College adjunct faculty contract.

 

MINIMUM QUALIFICATIONS

  • Bachelor's Degree in Video Game Design, Video Game Development, 3D Modeling, Computer Animation, Computer Programming, or Computer Science or a
  • Bachelor’s Degree in computer related field with at least 18 graduate credit hours in Video Game Design, Video Game Development, 3D Modeling, Computer
  • Animation, Computer Programming, or Computer Science.
  • Expertise in appropriate technologies for instruction in the field of game design, game programming, game development, 3D modeling, or animation.
  • Experience in teaching higher education courses, at the collegiate level. Experience in using/developing courses using course management programs, such as Canvas.
  • Demonstrate commitment to teaching and learning.

 


PREFERRED QUALIFICATIONS

  • Master’s Degree in Video Game Design, Video Game Development, 3D Modeling, Computer Animation, Computer Programming
  • Working knowledge of GameMaker Studio, RPG Maker, Unity, Autodesk Maya, Unreal game engine, and other similar platforms.
  • Experience in teaching online courses.
  • Applicable and working knowledge of JavaScript or ActionScript.
  • Knowledge of the implications and impact of social media integration into the workplace.
  • Experience with traditional and non-traditional students from diverse backgrounds. Experience in course development and assessment, planning, quality and accreditation processes, and committee service.

 

PHYSICAL DEMANDS
Standard classroom equipment and software.

 

WORKING CONDITIONS
Classroom teaching environment.

Full Time/Part Time: Part time
Union (If Applicable):

Scheduled Hours: 12

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